The Demo

Got news, ideas, pictures of your park, hacks, or cheats .. discuss them all here....
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Anonymous

Re:The Demo

Post by Anonymous »

Hmm I know ur not concentrating on them right now but how about the buildings? Any luck?
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KyleRipman
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Re:The Demo

Post by KyleRipman »

Very good work, and so fast, too.
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Shark Death
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Re:The Demo

Post by Shark Death »

Once you've figured it out (and they're working semi-properly, etc) post a tutorial on how to get them to work. As for files, theyre all there. If you want to hear what every dino sounds like, goto the sounds/dinosaurs. <br /><br />
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Shark Death
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Re:The Demo

Post by Shark Death »

Well, I'm gonna be in tip-top shape for the final release. I've now mastered the art of beautiful scenery and enclosures. I've built some &quot;natural paddocks&quot; by surrounding an area with mountains/hills, so you've got a circular area, or you can just shape it to have however you want. Well, even the Gali's can't get over the hills so you can build lovely look lakes, ponds, islands, rivers, etc inside the area. I'll probably try this out in the full version of the game .. a sort of &quot;park without fences&quot; place. I don't think even the Spino can get over the hills, as seen in the Camera mission. Let's just hope the people don't automaticlly flee in the full version. <br /><br />Anyhoo .. yeah, I'm really getting good at keeping my dino's spirits up with lush, beautiful, natural looking jungle areas. Try my idea above about the hills if you haven't, that way your Tyrannosaurs won't wander away from all the other dinos, and eventually die from starvation. <br /><br />Another thing, anyone listen to the human sounds in the sound folder? Lol, the one with the male being shook inside a Carnivore's mouth is pretty funny. Sounds like that guy with the glasses in San Diego (TLW). <br /><br />There's also some more John Hammond, Robert Muldoon sounds in there. And even Ray arnold (Anyone notice how that picture of him on the map looks nothing like Samuel L. Jackson but looks exactly like Danny Glover?) sound files. He sounds like a dork.
Anonymous

Re:The Demo

Post by Anonymous »

I was really frustrated by the voices. Robert! How could they make you sound so gay?! > Slight problems with the new dinos. I have funeral to go to, and there has been some frustraing bugs in moving the dinos over.
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Shark Death
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Re:The Demo

Post by Shark Death »

Well, there's no rush dude. <br /><br />Yeah, the voices are rather childish sounding. Lol, one of the sound clips has one of them talking about how you saved the president from being a dino's next snack. Must be one of the missions .. lol
Anonymous

Re:The Demo

Post by Anonymous »

Yeah about the voices, John Hammond's is done pretty well. I'm just glad they kept most of the original cast...<br /><br />Anyhoo the best I got with editing those files for the buildings was to get them to show up in game, but they don't get placed down. If you choose something like a path or fence their blueprint shows up, but you can't place them down, and you must restart your computer (this is just like what Alpha-Spino did). Although the demolish building function worked, I got rid of the Trex's whole pen <br /><br />The model files for most of the structures must be there, because they show up in that little preview window. Do you think people are in the model files somewhere? Maybe we could hatch a human lmao.
Anonymous

Re:The Demo

Post by Anonymous »

None of the voice actors are the actual ones. I got people to come to the park! But its pointless because the visitor AI isn't available. They just stand at the entrance. >
Anonymous

Re:The Demo

Post by Anonymous »

Hold on you were able to place the entrance?!<br /><br />And when I meant original cast I meant that they kept the characters portraying the ones in the film, not the actual actors. Like its good that they didn't pick some generic ranger named John Smith over Robert Muldoon.
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Shark Death
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Re:The Demo

Post by Shark Death »

The Park Entrance is the Visitor Center looking building, right?
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